At 9° of eccentricity, we presented a square and varied the width slightly (making it a rectangle). Observers indicated whether the width was greater or less than the height. When we added three squares on each side, performance strongly deteriorated (
Figure 2A; Manassi, Sayim, & Herzog,
2013). This is a classic crowding effect. Next, we presented a vernier. When the vernier was surrounded by the outline of a square, performance strongly deteriorated (
Figure 2B-b,
C-b). This is another classic crowding effect. Next, we combined the two conditions. One might expect that first, the central square strongly crowds the vernier. Then, the neighboring squares crowd the central square. Hence, crowding should become even stronger and performance should deteriorate further (supercrowding; Vickery, Shim, Chakravarthi, Jiang, & Luedeman,
2009). However, the opposite was the case. Crowding of crowding led to
uncrowding, that is, a release from crowding. Performance was almost at the same level as in the vernier alone condition (
Figure 2B-e,
C-c; Manassi et al.,
2013). This experiment provides further evidence that more can be better. Most importantly, uncrowding increased smoothly with the number of squares, that is, performance gradually improved as more squares were added (
Figure 2B). The 2 × 3 squares to the right and left of the central square make up large parts of the right visual field. The seven squares range from 0.5° to 17.5° of eccentricity, whereas Bouma's window ranges only from 4.5° to 13.5°. Hence, our results show that elements outside Bouma's window can strongly decrease crowding (see also Manassi et al.,
2012; Harrison & Bex,
2014; Sayim, Greenwood, & Cavanagh,
2014). Elements outside Bouma's window can also increase crowding (Vickery et al.,
2009; Manassi et al.,
2012; Chanceaux & Grainger,
2013;
Rosen & Pelli, in press), and crowding can even occur when target and flankers are presented in opposite hemifields (see Harrison, Retell et al.,
2013).