From our results, it is clear that changes in the orientation of the eyes affect judgments of 3D speed. In seeking to explain our data, we have so far only considered models that use angular velocity measures. As the retinal projection of movement depends on the viewing distance, it is reasonable to ask whether observers recovered the real-world velocity, scaling the angular retinal velocities by the viewing distance. In our displays, there are two potential sources of information about the viewing distance: the vergence position of the eyes (cf. Backus & Matza-Brown,
2003; Brenner & van Damme,
1998; Collett, Schwarz, & Sobel,
1991; Enright,
1991; Foley,
1980; Frisby, Catherall, Porrill, & Buckley,
1997; Taroyan, Buckley, Porrill, & Frisby,
2000) and the gradient of vertical disparities in the projection of the background (Backus, Banks, van Ee, & Crowell,
1999; Bradshaw, Glennerster, & Rogers,
1996; Brenner, Smeets, & Landy,
2001). These two sources were always consistent with each other. The difference in vergence between the near and far conditions was about 1.14 deg. Changes in the vertical extent of the stimulus (i.e., the vertical separation between triangles at the top and bottom of the background in the two eyes) were 4.6 arcmin (0.2%) at most. Note, moreover, that changes in vertical disparity are negligible for the target (the object the observers were judging), so vertical disparity can only contribute to scaling (or judging eye rotation on the basis of the background's retinal image deformation). Considering the data from the near and far vergence conditions allows us to assess the extent to which observers scaled angular velocity estimates to judge 3D speed. In particular, if observers scaled the retinal velocities by the vergence distance, we would expect that the same retinal velocity is perceived as faster at the far vergence position.