Working memory (WM) refers to a short-term store for the maintenance and manipulation of information obtained from the senses (Baddeley & Hitch,
1974; Cowan,
1995; Logie,
1995; Miller, Erickson, & Desimone,
1996). While primary sensory representations are continuously overwritten by new input, representations in WM are both longer lasting and more durable (Phillips,
1974; Sperling,
1960), providing a protected workspace for input to inform perceptual judgments, decision making, and action selection.
The process by which sensory input is transferred into WM is an important topic of both behavioral and neurophysiological studies (Chun & Potter,
1995; Duncan, Ward, & Shapiro,
1994; Enns & Di Lollo,
1997; Jolicoeur & Dell'Acqua,
1998; Palva, Kulashekhar, Hämäläinen, & Palva,
2011). In the visual domain, the time course of transfer has been explored using a masking procedure in which a stimulus array is replaced, after a variable exposure duration, by a pattern mask (Breitmeyer,
1984). This overwrites preceding sensory input, thereby halting its encoding into visual WM. A subsequent test of recall of the array provides an estimate of how much information was transferred in the period of exposure preceding the mask (Gegenfurtner & Sperling,
1993; Shibuya & Bundesen,
1988; Vogel, Woodman, & Luck,
2006; Woodman & Vogel,
2005).
This technique has demonstrated that encoding into WM is slower when there are more elements in the array, indicating a limit on processing capacity. Studies using this procedure have estimated the encoding rate to be on the order of 20–100 ms per item. However, the correct interpretation of this figure is debated. It may be a direct reflection of a serial process, in which integrated object representations are transferred one by one into WM (Hoffman,
1979). Alternatively, it may be an indirect measure of a capacity-limited parallel process, in which visual input is continuously encoded into WM at a rate determined by total stimulus load (Shibuya & Bundesen,
1988). It has proven difficult to distinguish between these two hypotheses, in part because previous studies were based on binary (correct/incorrect) measures of recall performance.
In contrast to this binary approach, methods for examining the
fidelity with which visual information is stored are becoming of increasing importance in WM research (Alvarez & Cavanagh,
2004; Bays, Catalao, & Husain,
2009; Bays & Husain,
2008; Brady, Konkle, & Alvarez,
2011; Elmore et al.,
2011; Fougnie, Asplund, & Marois,
2010; Palmer,
1990; Wilken & Ma,
2004; Zhang & Luck,
2008). One consequence of this new approach has been a reconsideration of the traditional concept of WM capacity as reflecting a limited number of independent memory “slots” (typically 3–4) each storing one object (Cowan,
2001; Luck & Vogel,
1997; Pashler,
1988). Newer models instead propose a unitary working memory resource that is distributed between elements of a visual scene: the more items are stored, the less precisely each can be recalled (Alvarez & Cavanagh,
2004; Bays et al.,
2009; Bays & Husain,
2008; Wilken & Ma,
2004). Critically, these models allow for flexibility in allocation, such that WM resources can be preferentially directed toward a salient or behaviorally important object to enhance the resolution of its storage (Bays & Husain,
2008,
2009).
Here, we investigated the temporal evolution of working memory precision, based on observers' ability to reproduce the orientations of objects presented in masked displays of varying size and duration. We characterize two independent constraints on WM capacity: a storage limit that determines the maximum fidelity with which visual information can be maintained and an independent encoding limit that sets the rate at which this capacity is filled.
We further examined the process of memory reallocation by cuing a single item within the memory array. The results demonstrate changes in recall precision consistent with a redistribution of resources toward the cued item, with a corresponding cost to uncued items. The time course of reallocation depends on the behavioral relevance of the salient cue event, indicating a competition between bottom-up and top-down influences for control of the contents of WM. Recall precision provides a simple but effective index to track the deployment of working memory resources over time.