If one accepts the above dissection of the object-switch costs in WM into separate components within Posner's attentional framework (Posner,
2008; Posner & Petersen,
1990; Posner & Rothbart,
2007), one can then speculate on the underlying neural mechanisms along the same lines—not only for response uncertainty and shifting attention between objects, but also for shifting spatial attention in WM in general by drawing upon the notion that selective attention is competitive, a key component of visual attention models (Desimone & Duncan,
1995), eye movements (Zelinsky,
2008), and shared spatial maps underlying perception and WM (Theeuwes, Belopolsky, & Olivers,
2009). Indeed, Theeuwes et al.'s (
2009, figure 5) framework to account for inhibitory effects in saccades (e.g., inhibition of return and saccade curvature), consisting of a pre-oculomotor attention map, shared by perceptual attention and WM, a saccade map, and an inhibitory control system provides an excellent starting point. In this framework, changes in activity in the pre-oculomotor attentional map feed into the saccade map, guiding eye movements to task-relevant items. The control system can concurrently inhibit items either at the attentional map level or in the saccade map. Similarly, in our conception of a WM system shifts in the FoA moderate activity in the attention map: At the beginning of each update
n, the location reached by the preceding update is likely to have the highest activation—this is the new location of the preceding update
n − 1, which attracted the most saccades. When the present update
n is a repeat update, that location is the old location of the object to be shifted. Shifting the object would involve shifting the peak of activation in the attention map to the object's new location (new location). Consequently, both the old location and the new location should have high activation peaks, thus attracting saccades toward them. Switch updates, in contrast, start out with an activation peak at the location of the now passive object (which was the new location on update
n − 1). This peak of activation needs to be shifted first to the old location of the new object—thereby switching the focus of attention to the new object—and then to its new location. Thus, during switch updates, three locations compete for saccades, namely the passive location, the old location, and the new location. Consequently, we observe more initial saccades to the passive location for switch as compared to repeat trials. It is this additional shift in priority that we would then associate with the mu component of the RT distribution, and the noise to be resolved created by a more distributed pattern of activity in switch updates that we would attribute to the effect on tau. Such an interpretation of our data entails that switch costs in WM updating tasks can be decomposed into three factors. First, competition in the attentional activation map attracts the eyes to update-irrelevant locations and thus increases the number of eye movements for a subset of trials. Second, an initial object disengagement and reorientation process is required to target the new item. Third, uncertainty is higher for switch trials, requiring a longer dwell time after the object has already been updated to give a response. Whilst the overall switch cost is a combination of these, only the second of these three factors appears to constitute the actual moving of objects in and out of the focus of attention in working memory.