The notion of “time to contact” (or “time to collision”) has proven fruitful in research on the visual control of braking (e.g., Lee,
1976). Time to contact,
TC, provides an estimate of the time before one collides with an object (or vice versa), given the distance to the object and one's speed, assuming a constant velocity. For following, it provides an estimate of the time before a follower collides with a leader, given the distance between them, Δ
x, and their relative speed, Δ
ẋ:
A negative value of
TC specifies that the follower will collide with the leader at some time in the future, and thus is gaining ground; a positive value implies that the leader is getting away from the follower and, if both maintain their current speeds, the two will not collide. Thus, followers might maintain a value of
TC that is neither positive nor negative, to avoid either colliding with the leader or letting him get away. If Δ
x is zero then
TC will be zero, but that means a collision has occurred. Alternatively, if Δ
ẋ is zero then
TC will be undefined, but this applies regardless of the value of Δ
x and is thus a reformulation of the speed-matching strategy, which aims to bring Δ
ẋ to zero (
Equation 2). Therefore, a time to contact strategy will not be considered further, but the next strategy is based upon its inverse, the “immanence” of collision.