Visual search is accomplished through a cycle of fixations and visual scene analysis interrupted by saccades. A saccade produces a rapid shift of gaze, redirecting the fovea onto a new point in the visual scene. As the visual system reacquires the image data, the visual scene is remapped onto primary visual cortex governed by the physical limits imposed by the retinal photoreceptor layout and the cortical magnification factor. These limits constrain the representational power of cortex and, therefore, also constrain the computational capabilities of the visual system. Given that the results of these visual computations lead to the behaviors that we observe, it is important to understand how these and other physical constraints affect performance. Previous search studies have generated many insights into this question using various visual search tasks (Cameron, Tai, Eckstein, & Carrasco,
2004; Duncan & Humphreys,
1989; Eckstein, Thomas, Palmer, & Shimozaki,
2000; Palmer, Verghese, & Pavel,
2000; Strasburger, Harvey, & Rentschler,
1991; Treisman,
1988; Treisman & Gelade,
1980; Wolfe, Cave, & Franzel,
1989; Wolfe, O'Neill, & Bennet,
1998). Although some of these studies permitted eye movements, the focus of the studies has been to characterize processes that occur during a fixation. A second group of more recent studies have specifically addressed what processes characterize visual search when the eye is allowed to move freely about the image (Findlay, Brown, & Gilchrist,
2001; Findlay & Gilchrist,
1998; Geisler & Chou,
1995; Hooge & Erkelens,
1998; Maioli, Benaglio, Siri, Sosta, & Cappa,
2001; Motter & Belky,
1998a,
1998b; Najemnik & Geisler,
2005; Shen, Reingold, Pomplun &, Williams,
2003; Zelinsky, Rao, Hayhoe, Ballard,
1997).