Abstract
Action video game players have been shown to outperform their non-action-game playing peers on a variety of sensory and attentional tasks. They search for a target in a cluttered environment more efficiently, are able to track more objects at once and process rapidly fleeting images more accurately. This performance difference has also been noted in choice reaction time tasks with video game players manifesting a large decrease in reaction time as compared to their non-action-game playing peers. We will show that the improvement in performance following action video game play can be captured by more efficient integration of the sensory information, or in other words, a more faithful Bayesian inference step.