Background surfaces, including the ground and ceiling surface, may be used as the foundation for 3D scene representations because they provide layout information of objects within scenes. For example, Bian, Braunstein, and Andersen (
2005) found that the perceived depth order of two objects could be altered by optical contact with either a ground or ceiling surface. Studies have also found that many visual tasks are performed in accordance with background surface information. These studies include tasks such as visual search (He & Nakayama,
1992), detection of the direction of apparent motion (He & Nakayama,
1994a), texture segregation (He & Nakayama,
1994b), depth from binocular disparity (He & Ooi,
2000), and the perception of subjective contours (Gillam & Nakayama,
2002). Boundary extension, a phenomenon in which observers tend to report seeing more of the background scene than was originally presented in a picture, was found in pictures with scene layout information but not in pictures with a blank background (Gottesman & Intraub,
2002,
2003). Prior experience with a background scene can have a priming effect on judging the layout information in the scene (Sanocki,
2003; Sanocki & Epstein,
1997). Improved encoding has also been found for information related to the layout of a scene (e.g., the position or the presence/absence of objects in a scene) as compared to information less related to the layout of a scene (e.g., the color of the objects; Aginsky & Tarr,
2000). In addition, imaging studies using fMRI have found that an area in parahippocampal cortex, referred to as the parahippocampal place area or PPA, responded strongly to layout of 3D scenes but only weakly to arrays of objects without a coherent background surface (Epstein & Kanwisher,
1998). It was suggested that PPA encodes the spatial layout of the local environment (Epstein,
2005). The results of these studies, considered together, suggest that background surfaces are important for the perception and organization of visual scenes.