Rubin (
1921/1958) first identified the problem of FGO and isolated several factors that influence it: All else being equal, regions that are smaller in size, surrounded by another region, higher in contrast, and horizontal or vertical in orientation tend to be seen as figural and closer than the region sharing the edges (Rubin,
1921/1958). Since then, many additional cues to FGO have been discovered, including symmetry (Bahnsen,
1928), parallelism (Metzger,
1953/2006), convexity (Kanizsa & Gerbino,
1976), familiarity (Peterson & Gibson,
1991,
1994), lower region (Vecera, Vogel, & Woodman,
2002), wider base (Hulleman & Humphreys,
2004), and edge-region grouping (Palmer & Brooks,
2008). Classical depth cues, such as binocular disparity and occlusion (T-junctions), can also function as FG cues in interpreting a scene in depth. Recent results demonstrate that even metric cues, such as binocular disparity, combine with seemingly ordinal figural depth cues to produce an integrated metric impression of depth across an edge (Bertamini, Martinovic & Wuerger,
2008; Burge, Fowlkes, & Banks,
2010; Burge, Peterson, & Palmer,
2005; but for an alternative interpretation, see Gillam, Anderson, & Rizvi,
2009).