The visual accessibility of a space refers to the effectiveness with which vision can be used to travel safely through the space and to pursue the intended activities in the space. Our long-term goal is to provide tools to enable the design of safe environments for the mobility of low-vision individuals and to enhance safety for others, including older people with normal vision, who may need to operate under low luminance, glare, and other visually challenging conditions. A long-term goal of our research is the development of a computer-based design tool in which complex, real-world environments (such as a hotel lobby, large classroom, or hospital reception area) could be simulated with sufficient accuracy to predict the visibility of key landmarks or obstacles under a variety of natural and artificial lighting conditions.
This paper reports on our study of the detection and recognition of single steps (up or down) and ramps in a simple, indoor environment. Subjects had normal vision but made judgments under conditions of blur simulating reduced acuity. Our goal was to explore the interacting effects of lighting direction, target/background contrast, viewing distance, and blur. We conducted our psychophysical measurements in a real space rather than simulating stimuli on a computer screen or in a virtual environment to ensure that we captured the complexity of the real world. We reasoned that it is important to understand the visual cues and other factors determining visibility of ground–plane irregularities in a simple real-world space before attempting to generalize the analysis to a wider range of realistic environments and the performance of visually impaired subjects.
It is often difficult for a normally sighted person to judge when features, such as steps, are hard to see because of the complex interactions between lighting, the geometry of the feature, and its surface material. A feature that is easy to see from one viewpoint under diffuse lighting might “disappear” in directional lighting, or one that is easy to see under directional lighting might not be seen under diffuse lighting. Brabyn, Schneck, Haegerstrom-Portnoy, and Lott (
2004) presented some compelling photos illustrating the effects of mild contrast reduction and glare on face images and everyday sidewalk and driving scenes. Their goal was to simulate the milder visual impairments of the normal aging eye rather than the more severe loss of spatial resolution typical of low vision. They pointed out that it is difficult to imagine or predict the nature of the substantial functional deficits associated with these forms of mild visual impairment. Arditi and Brabyn (
2000) have identified some practical measures for enhancing visual accessibility, such as placing high-contrast strips at the top of stairs.
With the exception of Goodrich and Ludt (
2003) and Ludt and Goodrich (
2002), most of the low-vision research on hazards and obstacles has focused on avoiding contact with obstacles while moving through a cluttered space. The past work on obstacle avoidance has concentrated on the influence of three key measures of visual function: acuity, contrast sensitivity, and visual field. The results have usually shown that acuity level is not very important, contrast sensitivity is somewhat important, and the total extent of the visual field is of major importance (Haymes, Guest, Heyes, & Johnston,
1996; Kuyk, Elliot, & Fuhr,
1998; Long, Rieser, & Hill,
1990; Lovie-Kitchin, Mainstone, Robinson, & Brown,
1990; Marron & Bailey,
1982). As demonstrated by Ludt and Goodrich, safety depends critically on the ability to reliably identify potential hazards from a distance. The visual demands of obstacle recognition at a distance are likely to place greater demands on acuity than is the case for avoiding contact with nearby objects and surfaces. The varied and complex lighting present in real architectural spaces is also likely to impact low vision performance in ways not apparent in empirical studies done in more controlled settings.
The importance of the visual accessibility of environments, particularly ramps and steps, is further emphasized by the large literature showing associations between vision and falls or other accidents in the elderly. For instance, there are associations between reductions in binocularity, contrast sensitivity, acuity, and visual field size and the occurrence of falls and hip fractures in the elderly (Ivers, Cumming, Mitchell, & Attebo,
1998; Klein, Klein, Lee, & Cruickshanks,
1998; Lord & Dayhew,
2001). Poor vision is implicated in falls in specific environments including nursing homes (Rubenstein, Josephson, & Osterweil,
1996) and on stairs (Archea,
1985). Visual impairment is also associated with reduced postural stability which increases the likelihood of falls on uneven surfaces (Ray, Horvat, Croce, Mason, & Wolf,
2008).
Our test bed was a sidewalk, built in an indoor classroom (
Figure 1). The sidewalk was interrupted at a known transition point by a Step Up, Step Down, Ramp Up, or Ramp Down or was not interrupted but remained Flat (
Figure 2). Subjects viewed the transition point from distances of 5, 10, or 20 ft. They wore blurring goggles that reduced effective acuity to Snellen equivalents of about 20/135 (Single-Blur) or 20/900 (Double-Blur). The subject's task was to identify the target (5-alternative forced choice).
Through introspection, we identified a set of cues useful for distinguishing among the five targets. These cues are illustrated in
Figure 3. Panel A shows two cues for Step Up—the luminance contrast marking the transition from sidewalk to riser and the kink in the boundary contour of the sidewalk. Panel B shows a cue for Step Down—the L-junction in the boundary contour of the sidewalk. Panel C shows a cue for Ramp Up—the bend in the bounding contour associated with the transition from sidewalk to ramp. A bend in the opposite direction is a cue for Ramp Down. Another cue for distinguishing among the targets is the height in the picture plane of the horizontal bounding contour between the far edge of the target and the wall behind it. There are three values for this picture-height cue: high for Step Up and Ramp Up, low for Step Down and Ramp Down, and intermediate for the Flat target.
The visibility of these cues depends on the contrast of the boundary contours of our five targets and in some cases (such as the L-junction for Step Down) on the angular subtense of a local geometrical feature. Boundary contrast is affected by lighting direction and the contrast between the targets and their backgrounds. Visibility of the geometrical features is affected by viewing distance and acuity (blur). These considerations motivated our empirical interest in the effects of lighting arrangement, stimulus contrast, viewing distance, and extent of blur.
For purposes of theoretical modeling, we define cue visibility as the probability of detecting and using the cues in a recognition judgment. Following presentation of our empirical results, we will describe a Bayesian analysis that interprets the data in terms of the probability of detection for these cues.