The visual system must quickly and accurately construct a three-dimensional representation of its surroundings. To this end, it relies on prior assumptions or knowledge about statistical regularities in the environment including isotropy and homogeneity of texture (e.g., Knill,
1998), surface convexity (e.g., Langer & Bülthoff,
2001; Mamassian & Landy,
1998), and slow and smooth motion (Weiss, Simoncelli, & Adelson,
2002). Another such visual prior, the “light-from-above” prior, is used to recover shape from otherwise ambiguous shading (Brewster,
1826). Observers generally see the top-left object in
Figure 1a as concave and the other three objects as convex, consistent with an assumed overhead light source. The light-from-above prior has also been measured using a visual search task (Sun & Perona,
1998); detection is more efficient when targets and distractors have vertical shading gradients. When shading gradients are horizontal (consistent with side lighting), then detection becomes difficult (Kleffner & Ramachandran,
1992). Adams, Graf, and Ernst (
2004) showed that, in the absence of explicit light-source information, observers also assume that light is coming from roughly overhead when making surface reflectance judgments.