The perception of animacy has been primarily studied using two different approaches: First, by varying the features of an object such as whether it has eyes, faces, or limbs (e.g., Guajardo & Woodward,
2004), and second, by varying the motion of simple objects that have no such morphological features, typically using basic geometric shapes (see Gelman & Opfer,
2002; Rutherford, Pennington, & Rogers,
2006; for a review, see Scholl & Tremoulet,
2000). Heider and Simmel's (
1944) seminal research revealed that people can and do interpret the motions of simple shapes in terms of mental states. When shown animations of two triangles and a circle moving in specific ways, people interpreted the motions as social behaviors, including chasing, fighting, cowering, and protecting. Perceptual sensitivity to even such simple displays begins very early in infancy (Luo & Baillargeon,
2005; Rochat, Morgan, & Carpenter,
1997) relies on dedicated neural areas for interpreting social stimuli (Giese & Poggio,
2003; Martin & Weisberg,
2003), appears stable cross-culturally (Barrett, Todd, Miller, & Blythe,
2005), and differs between typically developed children and those with autism (Rutherford et al.,
2006). However, this research has relied on relatively complex and overtly social or intentional motions (e.g., circles chasing each other, Rochat et al.,
1997; objects appearing to avoid other obstacles, Gergely et al.,
1995; Kuhlmeier et al.,
2003) and therefore may exploit participants' knowledge of intentionality and mental states more than their perception of motions indicative of animate objects. Attempting to examine fundamental perceptions of animacy requires stimuli that do not explicitly suggest or induce perceptions of intentionality. This is perhaps best accomplished by using not only visually simple stimuli, but also simpler motion displays than previously used.