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Alasdair D. F. Clarke, Mike J. Chantler, Patrick R. Green; Modeling visual search on a rough surface. Journal of Vision 2009;9(4):11. doi: 10.1167/9.4.11.
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The LNL (linear, non-linear, linear) model has previously been successfully applied to the problem of texture segmentation. In this study we investigate the extent to which a simple LNL model can simulate human performance in a search task involving a target on a textured surface. Two different classes of surface are considered: 1/ f β-noise and near-regular textures. We find that in both cases the search performance of the model does not differ significantly from that of people, over a wide range of task difficulties.
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