Here and previously (Read & Cumming,
2004,
2006), we have adopted the definition of Longuet-Higgins (
1982), using a Cartesian coordinate system fixed
on the retina. This is convenient, given that cells in early visual cortex encode visual information in retinotopic coordinates. In this system, the directions “horizontal” and “vertical” on the retina are defined when the eyes are in
primary position, i.e., looking straight ahead to infinity (
Figure 3A). With the eyes in primary position, the two retinal images of an object, such as the black dot at the corner of the square in
Figure 3A, differ only in their horizontal coordinate in this coordinate system. Thus, whatever an object's position in space, it can have only horizontal disparity on the retina (blue vector in
Figure 3B). When the eyes move away from primary position, this is no longer the case. An example is shown in
Figures 3C and
3D, where the eyes are converging at 40°. Now, the images of the black dot differ both in their horizontal and vertical coordinates (blue vector in
Figure 3D). In other words, the object has a vertical disparity on the retina. However, most physiologists have used “vertical disparity” to refer to vertical displacements on the computer screen used to display the stimuli. This produces a
non-epipolar disparity, i.e., one which could not be produced by any real object, given the current position of the eyes, but which can be produced experimentally. So for example we might arrange matters such that the left eye views the black dot at the bottom-right corner of the screen in
Figure 3C, but the right eye views the dot color-coded green. Since the two dots are directly above one another on the screen, they have a purely vertical disparity on the screen. But as the green vector in
Figure 3D shows, they project to the same vertical position on the retina. Thus, experimentally adding in vertical disparity
on the screen has produced a vertical disparity
on the retina of zero.