Peanut shapes were constructed from a single straight axis (or “root”). The boundaries of the shape were calculated by varying the perpendicular distance (or “root width”) from the axis according to one cycle of a cosine function. Root width was constant around the end of each axis, giving the shapes rounded endings. If the cosine function started at 0 degrees, then a “thin” peanut resulted, i.e., the shape was narrower at its center than at its ends. Conversely, if the function started at 180 degrees, then a “fat” peanut resulted, i.e., the shape was wider at its center than at its ends. Using these two shapes, it is not possible to simultaneously equate maximum width, length, and shape area. Hence, we approximately equated perceived total spatial extent and used a small range of shape sizes so as to discourage a strategy of attending to a single geometric dimension. Shape axes were of length 270, 280, 290, or 300 pixels, corresponding root widths were 90, 93, 97, and 100 pixels, and cosine amplitude was always 0.2 × root width. These parameters generated four shapes that subtended a length of between 18 and 20 degrees and a central width of between 8.64 and 9.6 degrees (“fat” peanuts) or 5.76–6.4 degrees (“thin” peanuts) of visual angle. To further ensure that attending to a single dimension or fixed monitor location could not inform correct shape discrimination, shapes were presented at random orientations, and the location of the mid-point of each shape was drawn randomly from a central 50 × 50 pixel (2.0 × 2.0 degree) window. Hence discrimination of isolated shape dimensions could only proceed consequent to recognition of the shape's location and global orientation.
Textures were created by randomly positioning 7000 line elements (
Figures 2B and
2C). Texture elements inside the shape boundary were oriented according to one of five texture–axis offset conditions; the elements could be parallel to the direction of the shape axis, i.e., 0 deg offset, ±22.5, ±45, ±67.5, or perpendicular, i.e., 90 deg offset. The absolute orientation of each element was drawn from a Gaussian distribution centered on the above orientations and with a standard deviation of 6 degrees. Note that texture–axis offset condition was not confounded with absolute texture orientation, because shapes were presented at random orientations. Texture elements located outside the shape boundary were assigned random orientations. Stimuli were pregenerated, along with mask screens consisting of 7000 randomly oriented line elements.
The strength of segmentation of the shapes from the background was quantified by the threshold coherence level: The coherence of texture within the shape region in each stimulus, i.e., the proportion of texture elements conforming to the orientation stipulated by the texture–axis offset condition, was 50%, 60%, 70%, 80%, 90%, or 100%. Due to random placement of line elements, the occurrence of second-order features such as line crossings and intersections increased with decreasing texture coherence and reached the highest levels in the uncoherent background region. While differences in the distribution of second-order features may lead to texture segmentation (for an overview, see Julesz & Bergen,
1983), this was not a confound in our experimental design as the occurrence of second-order features is not correlated with our parameter of interest, the difference in orientation between texture and axes.
In total, there were 5 offset conditions, 6 coherence levels, and 4 sizes of both fat and thin peanuts, with all factors fully crossed. Five unique stimulus and mask textures were pregenerated for each combination of parameters. This resulted in a total of 1200 pairs of stimulus and mask, which were each presented once per testing session in random order.
Each trial commenced with the presentation of a fixation cross, which remained visible until the observer initiated the trial with a key press. A stimulus image was then presented for 200 ms. After a 100-ms blank interval, the mask image was presented for 100 ms. The screen then remained blank until the observer indicated with a key press whether the presented shape was “thin” or “fat”. Feedback was given in the form of a quiet tone for an incorrect response. Subjects were instructed by means of an on-screen message to take a break after every 240 trials; they could take additional breaks whenever needed simply by delaying initiation of the next trial.