The glare illusion is an optical illusion in which brightness enhancement and self-luminosity occur for a bright central region relative to the equiluminant surface (Agostini & Galmonte,
2002; Zavagno,
1999). It has a surrounding gradient that mimics the spread of intense light due to atmospheric or ocular dispersion (Kakimoto, Matsuoka, Nishita, Naemura, & Harashima,
2005; Spencer, Shirley, Zimmerman, & Greenberg,
1995).
Figure 1A shows examples of the glare illusion. In the figure's top right, the central circles appear relatively bright and self-luminous due to their annular blur, even though the central region has the same luminance as the circle with no annular blur, directly below. The glare illusion is very robust across various displays, and even occurs in printed images. As early as the Renaissance period, painters such as Tintoretto and Rembrandt employed blur to produce the appearance of self-luminosity (Zavagno & Massironi,
1997). Perceived self-luminosity induced by annular blur has been frequently used as a stimulus in psychological experiments (Correani, Scott-Samuel, & Leonards,
2006; Hanada,
2012; Keil,
2007; Yoshida, Ihrke, Mantiuk, & Seidel,
2008; Zavagno, Annan, & Caputo,
2004; Zavagno & Caputo,
2001,
2005), including fMRI studies (Leonards, Troscianko, Lazeyras, & Ibanez,
2005). Further, such blur is widely used in computer graphics to represent an intense light source or specular reflection (Nakamae, Kaneda, Okamoto, & Nishita,
1990; Rokita,
1993; Shinya, Saito, & Takahashi,
1989; Spencer et al.,
1995). This illusion raises questions about how our visual system integrates contextual information when evaluating lightness or brightness, and how self-luminosity is judged.