Computational models of scene perception (e.g., Itti & Koch,
2000,
2001; Parkhurst, Law, & Niebur,
2002) often assume that activation patterns on a saliency map (Findlay & Walker,
1999) guide fixation locations in scenes. The recently increased interest in naturalistic scenes (e.g., Wolfe, Võ, Evans, & Greene,
2011) led to new search models that are able to explain the scanning of realistic scenes (e.g., Ehinger, Hidalgo-Sotelo, Torralba, & Oliva,
2009; Hwang, Higgins, & Pomplun,
2009; Kanan, Tong, Zhang, & Cottrell,
2009; Navalpakkam & Itti,
2005; Nuthmann,
2014; Pomplun,
2006; Rao, Zelinsky, Hayhoe, & Ballard,
2002; Torralba, Oliva, Castelhano, & Henderson,
2006; Zelinsky,
2008). One crucial issue for these models is the question of the extent of effective peripheral vision. Previous work on determinants of the extent of peripheral vision typically assess the effective field of view by combining moving window procedures (McConkie & Rayner,
1975), which are similar to viewing a scene through a spotlight with increasingly degraded information outside the spotlight (e.g., Caldara, Zhou, & Miellet,
2010; Geisler, Perry, & Najemnik,
2006; Loschky & McConkie,
2002; Loschky, McConkie, Yang, & Miller,
2005; Nuthmann, Smith, Engbert, & Henderson,
2010; Parkhurst, Culurciello, & Niebur,
2000). Findings from these studies suggest that when the display resolution at an eccentricity of about 3° is half of that in foveal vision, the degradation of peripheral vision is no longer detectable (Loschky et al.,
2005). However, search performance can still be affected by stimuli located beyond this border in peripheral vision (e.g., Thorpe et al.,
2001). Our present results further confirm this view, suggesting that under certain conditions peripheral vision can be remarkably effective, especially when potentially life-threatening information needs to be processed.