The fourth hypothesis focused on the idea that viewpoint oscillation taps into the visual processes normally used to perceive self-motion based on the natural optic flow patterns that occur during walking. Consistent with this hypothesis, various studies (Kokkinara, Kilteni, Blom, & Slater,
2016; Lécuyer, Burkhardt, Henaff, & Donikian,
2006; Terziman, Lécuyer, Hillaire, & Wiener,
2009; Terziman, Marchal, Multon, Arnaldi, & Lécuyer,
2013) have reported that combining the translational optic flow with simulated head oscillations during virtual displacements enhances the observer's sensation of walking. This feeling of walking may increase the sense of presence in a virtual environment (Interrante, Ries, Lindquist, Keading, & Anderson,
2008). Bubka and Bonato (
2010) have proposed an ecological explanation for these findings, based on the possible advantages of viewpoint oscillation for vection, due to the fact that the resulting retinal flow patterns are similar to those generated by actual walking and therefore trigger self-motion perception, which improves path integration and the subjects' distance traveled assessments (Bossard et al.,
2016; Palmisano et al.,
2011). On the other hand, as Palmisano et al. established in
2014, when observers are presented with a playback of a viewpoint oscillation corresponding to their own head movements when walking on the spot (“less ecological”) or when walking on a treadmill walking (“more ecological”), no differences were found between these two conditions. In this experiment, similar results were obtained: No differences were observed between the bio-coherent and bio-incoherent conditions. These results support the second hypothesis, according to which the amount of global retinal motion plays an important role in visual self-motion perception.