The perception of three-dimensional (3D) shape from shading has been an ongoing area of research since the 1980s (e.g., Mingolla & Todd,
1986; Todd & Mingolla,
1983), but the study of perceived illumination and material properties has primarily occurred during the past decade. Much of this research has focused on the perception of gloss. This research has examined the statistical properties of images depicting matte or shiny materials (Motoyoshi & Matoba,
2012; Motoyoshi, Nishida, Sharon, & Adelson,
2007). It has documented how apparent glossiness depends on the alignment of highlights and lowlights with surface curvature and diffuse shading (Anderson & Kim,
2009; Beck & Prazdny,
1981; Kim, Marlow, & Anderson,
2011,
2012; Marlow, Kim, & Anderson,
2011,
2012; Todd, Norman, & Mingolla,
2004) and how it can be affected by the pattern of illumination or the density of bumps in the surface geometry (Doerschner, Boyaci, & Maloney,
2010; Fleming, Dror, & Adelson,
2003; Ho, Landy, & Maloney,
2008; Marlow & Anderson, 2012,
2013; Mooney & Anderson,
2014; Nishida & Shinya,
1998; Olkkonen & Brainard,
2010,
2011; Pont & te Pas,
2006; Wijntjes & Pont,
2010). It has also shown how the perception of gloss can be influenced by other sources of information about 3D shape such as motion or stereo (Doerschner et al.,
2011; Marlow & Anderson,
2015).