The resolution of neural ambiguity in vision can be studied by presenting conflicting visual stimuli to the two eyes. Rivalrous dichoptic stimuli traditionally have been presented steadily at corresponding locations on each retina, a method referred to here as
standard binocular rivalry (SBR). SBR usually causes observers to perceive slow alternations between two percepts (Wheatstone,
1838; Levelt,
1965). These alternating percepts have been accounted for by both monocularly and binocularly driven neurons (Kulikowski,
1992; Kovács et al.,
1996; Lee & Blake,
1999; Ngo et al.,
2000; Blake,
2001). A newer variant of SBR is
interocular-switch rivalry (ISR), which also presents dichoptic stimuli to corresponding retinal locations but swaps the stimuli between the two eyes several times a second (typical swap rate between 1.5 and 6 Hz, implying three to 12 swaps each second; Logothetis, Leopold, & Sheinberg,
1996; Christiansen, D'Antona, & Shevell,
2017). This method, when used with equiluminant rivalrous chromaticities, produces slowly alternating color percepts lasting about 2 s on average (that is, longer than six or more chromaticity swaps in each eye). These sustained color percepts can be accounted for by competition between binocularly driven neurons without any monocular rivalry mechanism (Christiansen et al.,
2017; Slezak & Shevell,
2018). Equiluminant chromatic ISR causes slow alternating color percepts without adding higher frequency on-off flicker, as required for luminance-defined switch rivalry (Logothetis et al,
1996, Lee & Blake,
1999; Denison & Silver,
2012). All conditions in the following experiments used equiluminant chromatic stimuli, whether rivalrous in chromaticity or form or both, so all experiments here used ISR without any on-off flicker.