We study the role of noise statistics and adaptation mechanisms on visual perception by simulating a binocular rivalry model with monocular, binocular and ocular opponency neurons (
Figure 1). We include additive synaptic noise as an independent stochastic source for each neuron and compare three stochastic processes: Gaussian white noise, Ornstein-Uhlenbeck noise, and pink noise (
Figure 2A). We include firing rate adaptation as either subtractive feedback to the synaptic current entering the soma (subtractive adaptation) or as an increase in the saturation of the nonlinear input-output function that transforms synaptic current into firing rate (divisive adaptation), and we compare these formulations with the model without adaptation (
Figure 2B). Simulations were run for a range of parameter values to explore parameter space and detect phase transitions. We changed the contrast of the input images to the two eyes (
c), the intensity of the noise process (σ), and, for Ornstein-Uhlenbeck noise, the correlation time (τ). For each simulation we calculated the relative dominance time (RDT), a measure of rivalry strength, the mean dominant percept duration, the coefficient of variation of percept durations, and the mean mixed percept duration (see Methods). These quantities were averaged over three runs of 60 seconds for each pair of parameters, and the respective standard deviation was calculated.