Unexpectedly, saccades elicited by the rapidly revolving stimuli were substantially hypometric. This hypometria increased with target angular speed, especially for targets at 12° eccentricity, where average gain (saccade amplitude divided by target eccentricity) dropped to around 55% for a target angular speed of 2 rps. Example saccade trajectories with a 12° eccentric target for each of the angular speeds are shown in
Figure 2. The dependencies of gain on target speed and eccentricity are portrayed in
Figure 3. The curves for gain versus target speed for each eccentricity partially overlap in
Figure 3C, where saccade gain is plotted against target linear speed (the product of angular speed and eccentricity). This relationship between amplitude gain and linear speed appeared exponential with a non-zero asymptote. We assessed this quantitatively by using nonlinear regression (see
Methods) of gain against either angular or linear speed, using models that either did or did not incorporate eccentricity (
Table 1). Using linear speed as the speed measure resulted in less than half the mean squared error than did angular speed when no eccentricity term was used. This halving of squared error is a measure of the relative goodness of fit and was significantly different from 1.0 using the
F-test,
F(83, 83) = 0.45,
p < 0.001, indicating that linear speed provided a better fit. Adding eccentricity to the linear speed model resulted in virtually no improvement in fit and a coefficient for the eccentricity term that was not statistically significant (
p = 0.44), along with an increase in AIC resulting from the use of more parameters (
Table 1; see
Methods). In contrast, adding an eccentricity term to the angular speed model resulted in a statistically significant eccentricity coefficient (
p < 0.001) and a clear reduction in mean squared error, although it was still nominally greater than that using linear target without eccentricity (
Table 1). Note also that, as linear speed is the product of angular speed and eccentricity (multiplied by 2π), a model using only an interaction of angular speed and eccentricity is mathematically equivalent to that using linear speed by itself. In sum, although our data are far from conclusive, the most parsimonious explanation for the dependence of gain on stimulus factors is that gain is a decaying exponential function of linear target speed plus a constant.