September 2024
Volume 24, Issue 10
Open Access
Vision Sciences Society Annual Meeting Abstract  |   September 2024
Exploring top-down influences on illusory self-motion perception (vection) in younger and older adults
Author Affiliations
  • Brandy Murovec
    Toronto Metropolitan University
    KITE-Toronto Rehabilitation Institute
  • Julia Spaniol
    Toronto Metropolitan University
  • Behrang Keshavarz
    Toronto Metropolitan University
    KITE-Toronto Rehabilitation Institute
Journal of Vision September 2024, Vol.24, 395. doi:https://doi.org/10.1167/jov.24.10.395
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      Brandy Murovec, Julia Spaniol, Behrang Keshavarz; Exploring top-down influences on illusory self-motion perception (vection) in younger and older adults. Journal of Vision 2024;24(10):395. https://doi.org/10.1167/jov.24.10.395.

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      © ARVO (1962-2015); The Authors (2016-present)

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Abstract

Vection, defined as the sensation of self-motion in the absence of physical movement, is a critical component for an immersive Virtual Reality experience. Research in this domain has predominantly focused on strategies to modulate vection by manipulating physical properties of the visual stimulus (bottom-up factors) with younger-to-middle aged adults. That said, little research has been done investigating the role of cognitive (top-down) factors on vection, and further how these manipulations may differentially influence participants of different age groups. In the current study, we investigated the role of expectation and stimulus realism as cognitive factors for vection in a sample of 48 younger and 46 older adults. Through manipulation of the study instructions, participants were led to believe that they were either likely or unlikely to experience vection before they were exposed to a rotating visual stimulus aimed to induce circular vection. Stimulus realism was manipulated by disrupting the global consistency of a naturalistic visual stimulus (360° photograph), resulting in two image conditions (intact, scrambled). The speed of the stimulus was varied (faster, slower) to further investigate the influence of top-down effects under stronger and weaker vection intensities, respectively. During each trial, three measures of vection were recorded: onset time, duration, and intensity. Results indicated that image realism and speed affected vection: intact and faster-moving stimuli substantially increased vection relative to the other stimulus conditions for all measures. An interaction between speed and age showed reduced vection onset times in younger adults compared to older adults, but only for faster moving stimuli. No other age-related differences and no meaningful role of expectation was found. Taken together, our study demonstrates that certain bottom-up and top-down factors can influence vection independently as well as additively, whereas age does not seem to be a major factor for vection.

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